Taliesin Arch. – Design 2400 – Exterior View

Taliesin Arch. - Design 2400 - Exterior View

ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 40.000000
cameraFov (float): 48.405998
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 1364.739258
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2399, 1499]
displayWindow (box2i): [0, 0, 2399, 1499]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000

=Channels=
A (float)
B (float)
G (float)
MultiMatteElement.B (float)
MultiMatteElement.G (float)
MultiMatteElement.R (float)
R (float)
VRayAtmosphere.B (float)
VRayAtmosphere.G (float)
VRayAtmosphere.R (float)
VRayBackground.B (float)
VRayBackground.G (float)
VRayBackground.R (float)
VRayBumpNormals.X (float)
VRayBumpNormals.Y (float)
VRayBumpNormals.Z (float)
VRayCaustics.B (float)
VRayCaustics.G (float)
VRayCaustics.R (float)
VRayDiffuseFilter.B (float)
VRayDiffuseFilter.G (float)
VRayDiffuseFilter.R (float)
VRayExtraTex.B (float)
VRayExtraTex.G (float)
VRayExtraTex.R (float)
VRayGlobalIllumination.B (float)
VRayGlobalIllumination.G (float)
VRayGlobalIllumination.R (float)
VRayIlluminance.B (float)
VRayIlluminance.G (float)
VRayIlluminance.R (float)
VRayLighting.B (float)
VRayLighting.G (float)
VRayLighting.R (float)
VRayMatteShadow.B (float)
VRayMatteShadow.G (float)
VRayMatteShadow.R (float)
VRayMtlID (uint)
VRayMtlSelect.B (float)
VRayMtlSelect.G (float)
VRayMtlSelect.R (float)
VRayNormals.X (float)
VRayNormals.Y (float)
VRayNormals.Z (float)
VRayObjectID (uint)
VRayObjectSelect.B (float)
VRayObjectSelect.G (float)
VRayObjectSelect.R (float)
VRayRawGlobalIllumination.B (float)
VRayRawGlobalIllumination.G (float)
VRayRawGlobalIllumination.R (float)
VRayRawLightin

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